Lagerland Lagerland

Movement-based · Private · On-device

Looking for a
one sec alternative?

one sec popularized the pause — breathe for a moment before the app opens, then decide. It's elegant, and the research behind it is real. But a pause is something you can tap through. EarnLock makes the cost concrete: the apps stay shielded until you actually move. Steps, active minutes, or active calories — measured by Apple Health. The shield shows a live progress ring with the exact count remaining. $19.99 lifetime, one-time.

How does EarnLock compare to one sec?

Compared against one sec's public App Store description and pricing. Re-verify before switching — competitor offerings change frequently.

Feature EarnLock one sec
How blocked apps unlock Daily activity goal hit (steps / active minutes / active calories), measured by Apple Health Breathing pause / short delay, then you may continue
Hard block vs friction Hard block — app stays shielded until the goal is met Intentional friction — designed to make you reconsider, not to enforce
Custom shield with live progress ring on the blocked app Yes — ShieldConfiguration extension paints a ring + "X steps until unlock" Interstitial breathing screen; no progress-to-unlock ring
Apple Watch app + complications Yes — Watch reads HealthKit on-wrist, count keeps running without the iPhone iPhone-focused
Cheapest one-time / lifetime tier $19.99 lifetime (one-time) Lifetime exists but is typically far higher (it has risen over time)
Free tier Yes — full steps-based blocking, free forever Yes — breathing interruption for a single app
Account or sign-up required No — no email, no Apple ID required Check current requirements
Third-party tracking SDKs None — Apple verifies "Data Not Collected" Check current nutrition label
Platforms iOS + Apple Watch iOS + Android
Family Sharing eligible Yes — every paid tier; one purchase covers up to 5 family members Check current App Store terms

Verified 2026-06-14 against one sec's public App Store page and pricing. Mechanism descriptions reflect each app's own published documentation; re-verify before switching.

When should I pick one sec instead?

Honest answer — pick one sec if any of these matter more than an enforced, movement-gated block:

EarnLock is for the person who has tried pause-based blockers, found themselves tapping through every time, and wants the unlock cost to be something their body actually pays.

About EarnLock

Questions

FAQ

What is the best alternative to one sec?
EarnLock is a privacy-first, movement-based alternative to one sec. one sec adds a breathing pause before you open a distracting app, then lets you proceed if you still want to. EarnLock instead shields your chosen apps through Apple's Family Controls until you hit a real daily activity goal — steps, active minutes, or active energy — measured by Apple Health. The custom shield paints a live progress ring with the exact count remaining. $19.99 lifetime (one-time). No account, no analytics SDK, no server.
How is EarnLock different from one sec?
one sec's mechanic is intentional friction: a deep breath or a short delay before the app opens, after which you can still continue. EarnLock's mechanic is an enforced gate: the app stays shielded until your body hits a daily activity goal measured by Apple Health, so the unlock cost is movement, not a tap-through. EarnLock also makes the Apple Watch a first-class surface. one sec works on iOS and Android; EarnLock is iOS and Apple Watch only.
Is EarnLock cheaper than one sec?
Generally yes on the lifetime tier. EarnLock is $19.99 lifetime (one-time). one sec offers a free tier for a single app and a Pro plan billed monthly or yearly, with a lifetime option that has risen substantially over time (well above EarnLock's). Both have a free starting point; the difference is what the paid tier costs and what the unlock actually requires. Re-verify current prices before switching.
Does one sec block apps or just pause them?
one sec is built around friction rather than a hard block — it interrupts the app launch with a breathing exercise or short delay and then asks whether you still want to continue. Many people close the app at that point, which is the design's strength. EarnLock is a hard block: the app cannot be opened until your daily activity goal is met, with a single math-gated emergency unlock per day for genuine emergencies.
Is EarnLock private?
Yes. EarnLock has no account, no server, no analytics SDK, no advertising SDK, and no third-party SDKs of any kind. HealthKit data is read on-device only and never transmitted off the device. Apple's App Privacy nutrition label shows Data Not Collected for every release. Self-restriction only — never parental control.
Can EarnLock block the same apps one sec can?
Yes. Both apps build on Apple's Family Controls / Screen Time APIs, so the picker that selects which apps to gate is the same iOS-provided UI. Any app or category one sec can intercept, EarnLock can shield — the difference is that EarnLock keeps it locked until you move, rather than pausing and letting you through.

Start here

Try EarnLock.

Movement is the unlock. Apple Health is the proof. No account, no server, no analytics SDK.