Lagerland Lagerland

Finite levels · Whole queue in view · Free, no ads

A Threes alternative
where you see every tile coming.

Threes is the original number slider — Apple's iPhone Game of the Year for 2014 and an Apple Design Award winner, made by Asher Vollmer and Greg Wohlwend with music by Jimmy Hinson. A 1 and a 2 make a 3, a small hint shows what kind of tile comes next, a cast of tile characters keeps you company, and you play until the board locks up. It is still maintained and it has aged well. Millrace is a tile-delivery puzzle that also uses a slide-and-merge move, but asks a different question: in each of its 64 levels you see the whole arrival queue before your first move, deliver one exact value to one marked cell within a move budget, and measure yourself against a proven shortest solution.

How does Millrace compare to Threes?

An endless board you survive, and a finite level you solve. Here's where each one fits.

What a game asks of you
Millrace: Build one exact value — exactly 64, say — on one marked cell before the move budget runs out. The result card shows how many moves you used and, if you used more than necessary, the proven shortest solution.

Threes: Keep the board alive as long as you can. The run ends when no move is left, and your score is counted from the tiles still on the board — bigger tiles are worth far more.
What you can see coming
Millrace: The whole queue of arriving 2s and 4s, before your first move. Every tile lands on the same marked inlet at the board's edge, so nothing in a level is random.

Threes: A small indicator shows what kind of tile is next — blue 1, red 2 or white 3-and-up. It slides in from the edge opposite your swipe, on a row or column that moved, so you plan a step ahead and adapt.
How a move plays out
Millrace: Swipe to slide the board; matching numbers combine when they collide. Two ways to lose: slide a tile over the inlet so the next arrival has nowhere to land, or merge past the target — a 128 when the level asked for a 64 can't be rebuilt.

Threes: Each swipe moves tiles one space. A 1 and a 2 make a 3; from 3 up, only equal tiles combine. Drag without letting go to peek at a move before you commit.
Structure and length
Millrace: 64 levels in six chapters, pinned to exact solution depth — 5 moves in Warm-up up to 10 or more in Mastery, one move deeper each chapter. Freeplay adds an endless board with no goal, personal bests, streaks and a daily board shared by every player.

Threes: One endless mode you return to run after run, with Game Center leaderboards and achievements. Every game plays out differently.
Price
Millrace: Free in full — all 64 levels, Freeplay, Hint and the Coach. Optional theme packs ($1.99 each, or $5.99 for all 16), undo bundles from $0.99 and a $1.99 tip. No ads, no subscription.

Threes: $5.99 once, with no in-app purchases. Threes! Freeplay is the free, ad-supported edition; Threes!+ is included with Apple Arcade.
Privacy and platforms
Millrace: Data Not Collected — no account, no analytics, no networking code, so it plays fully offline. iPhone and iPad, in 34 languages.

Threes: The paid edition is also Data Not Collected; the Freeplay edition's label lists identifiers used to track you. iPhone and iPad, plus Android, Steam and a browser version, in 13 languages.
Feature Millrace Threes
The goalDeliver one exact value to one marked cellSurvive as long as you can
Structure64 levels in six chapters, plus endless FreeplayOne endless mode
What you see comingThe whole arrival queue, before move oneThe kind of tile that comes next
RandomnessNone in the 64 levelsNew tiles vary from game to game
Ways to loseBlock the inlet, or merge past the targetRun out of moves on a full board
Measure of successMoves used vs the proven shortest solutionFinal score, weighted toward big tiles
HelpHint with reasons and a post-game Coach, both optionalNext-tile indicator; drag to peek at a move
PriceFree; optional themes, undos and a tip; no ads$5.99 once, no in-app purchases; free Freeplay edition with ads
App Store privacy labelData Not CollectedData Not Collected (paid); Freeplay: identifiers used to track
PlatformsiPhone and iPadiPhone and iPad, plus Android, Steam and web
Best forA puzzle with an exact answer you can reason outThe original endless number slider, and its charm

Threes details were checked on 24 September 2026 against the public App Store listings for Threes!, Threes! Freeplay and Threes!+. Prices, privacy labels and editions can change — verify before installing.

Honest verdict — Threes is the original, and it holds up

Pick Millrace if you want…
  • Levels that end, each with a proven shortest solution
  • The whole arrival queue in view before your first move
  • An exact target and a move budget instead of a high score
  • Hint and a post-game Coach when you want them — both optional
  • A free game with no ads, no account and a Data Not Collected label
Pick Threes if you want…
  • The 1 + 2 = 3 rules and the next-tile hint the game was built around
  • Endless runs where every game plays out differently
  • A cast of tile characters and a warm soundtrack
  • One $5.99 purchase with no in-app purchases — or the Apple Arcade edition
  • Android, Steam or a browser as well as iPhone and iPad

If Threes' rules and personality are what you love, keep playing Threes — it has earned its place. Millrace is for when you want a puzzle that ends in an answer rather than a score.

About Millrace

Questions

FAQ

What is a good alternative to Threes?
If you want Threes itself for free, Threes! Freeplay is the ad-supported edition and Threes!+ comes with Apple Arcade. If you want a different puzzle built on a slide-and-merge move, Millrace is free with no ads — 64 levels where you see the whole arrival queue in advance and build one exact value on one marked cell within a move budget, each with a proven shortest solution.
How is Millrace different from Threes?
Threes is endless survival: a hint shows what kind of tile comes next, and the game ends when no move is left. Millrace is 64 finite levels: the whole queue is visible, every tile arrives at one marked inlet, and you must deliver an exact value within a move budget. You lose by blocking the inlet or merging past the target.
Is there a free version of Threes?
Yes — Threes! Freeplay is free and ad-supported, with plays earned through ads, and Threes!+ is included with Apple Arcade. The original Threes! is $5.99 once with no in-app purchases. Millrace is free in full with no ads; its purchases are optional themes, undo bundles and a tip.
Does Millrace show the next tile like Threes does?
It shows the whole queue. Threes tells you what kind of tile comes next — a 1, a 2, or a 3 and up — and it enters from the edge opposite your swipe. A Millrace level shows every arriving 2 and 4 before your first move, and each one lands on the same marked inlet.
Is Millrace endless like Threes?
The campaign isn't — 64 levels in six chapters, from 5-move solutions in Warm-up to 10 or more in Mastery. Freeplay is: an endless board with no goal or move limit, personal bests, daily streaks and a daily board shared by every player.
Do Threes and Millrace collect any data?
Millrace is labelled Data Not Collected and has no networking code, so it plays fully offline — the privacy policy has the detail. The paid Threes! is also Data Not Collected. Threes! Freeplay lists identifiers used to track you, and Threes!+ lists usage data not linked to you. Labels are self-reported and can change.

Try it

Open Millrace

Sixty-four levels, one inlet, and every tile in view. Free, no ads, no account.